Tiles and Tribulations
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A frantic 4-player game, Tiles and Tribulations pits teams of two against each other as they race to be the first to complete the patterns. Players must rely on clever teamwork and quick thinking to communicate patterns to one another, using non-verbal and non-visual cues. I designed and playtested the initial concept, and later produced the game with two more teammates. We created a physical copy through Game Crafter. ![]()
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