EDUCATION
UNIVERSITY OF SOUTHERN CALIFORNIA Interactive Media and Game Design, BA, 2016 SKILLS + USABILITY AND PLAYTESTING + UNITY + ADOBE CREATIVE CLOUD + MICROSOFT OFFICE |
+ PRO TOOLS + LOGIC PRO X + AUDACITY + WWISE |
+ CHARACTER DEVELOPMENT AND STORYTELLING + BUSINESS MANAGEMENT AND PRODUCTION + ONEDRIVE/GOOGLE DRIVE + MAC/PC OS |
PROJECTS
SUMMER 2016
Jadal’s General Goods, Co-designer + Sound Designer
+ Humorous point-and-click interactive narrative
+ Created sound effects with Audacity and bfxr.net
+ Composed music in an appropriate medieval style
+ Developed a production schedule:
- Created daily and week checklists to accommodate for short deadline and balance work across team as a whole
FALL 2015
Bone-Appétit, Developer + Sound Designer + Co-Designer
+ Developed point-and-click horror mystery game, built in Unity
+ Wrote and storyboarded the narrative
+ Designed sound effects in Audacity, art assets in Photoshop
SPRING 2015
From Light, Usability Tester
+ Conducted usability testing on a 2D puzzle platformer, built in Unity
+ Analyzed user trends and helped improve game scaffolding and playability based on feedback
FALL 2014
Tiles and Tribulations, Game Director + Designer + Usability tester
+ Developed paper prototypes and performed multiple revisions and playtests
+ Designed several levels and escalated the challenge level accordingly
+ Constructed production schedules with weekly check-ins with team members
+ Organized playtests with a mediator to avoid personal bias
FALL 2014
Ascend, Designer + Sound Designer
+ Coded and developed in Unity
+ Designed graphics in Illustrator
+ Originally composed music and sound effects using bfxr.net and Garageband
RELATED EXPERIENCE:
SUMMER 2016
DARE INTENSIVE SUMMER SCHOOL
+ A 5 week program held at Abertay University, in Dundee, Scotland
+ Practiced rapid prototyping and development of original game ideas in workshops
+ Created and polished game within 5 days
+ Eligible to join next year’s Dare to be Digital program
+ Showcased and operated game table for Dare Protoplay 2016 festival
+ Assisted showcasing Eddo Stern's "Dark Game" for DiGRA 2016, Play Party
WORK EXPERIENCE:
Apr 2018 – Present
VIN DI BONA PRODUCTIONS, PRODUCTION ASSISTANT
+ Daily duties include maintenance of kitchen (set-up, restocking, & cleanup) and office environment.
+ Manage and stock office supply inventory.
+ Carry out deliveries and driving assignments as requested.
+ Provide customer service and reception relief.
June 2018 – Present
RIOT GAMES, SCRIPT READER
+ Read and gauge scripts for possible production on quality, marketability, and content. Each script followed up by critical and thorough coverage. Part-time.
Feb 2018 – June 2018
AMAZON STUDIOS, STORY ANALYST
+ Evaluated full manuscripts on content, prose, and originality. Detailed coverage created per read. Part-time.
Dec 2016 – Aug 2017
CITY OF TUCSON, NETWORK SERVICES CONTRACTOR
+ Cleaned up and organized city building blueprints for AP mapping
+ Corresponded with city vendors and other contractors
+ Negotiated bids and prices with city vendors
+ Created and updated security policies
+ Updated and verified licenses meet current FCC requirements
+ Document management and control
Aug 2012 – May 2016
USC HANEULSORI, VICE PRESIDENT
+ Organized performances and fundraising
+ Taught bi-weekly practices, fit them around every member’s class schedules
+ Utilized attention to detail, patience, and enthusiasm to teach choreographed performances
+ Adapted to learning style and pace of each member
Jan 2012 – Sept 2015
USC GRAND DEPOSITORY LIBRARY, TECHNICAL ASSISTANT
+ Processed, re-shelved, and found needed materials
+ Catalogued, researched, and compiled records
+ Assisted professors and students at customer service
June 2014 – Aug 2014
SAMSUNG SEMICONDUCTOR INC, TAX INTERN
+ Worked on IRS audit on R&D wages, work accepted by IRS for all but 5 employees
+ Corresponded with foreign vendors concerning W-8s
+ Managed Accounts Payable-related work
+ Input records for Semi-Annual Auditing
+ Organized and delivered documentation for Sales and Payroll
SUMMER 2016
Jadal’s General Goods, Co-designer + Sound Designer
+ Humorous point-and-click interactive narrative
+ Created sound effects with Audacity and bfxr.net
+ Composed music in an appropriate medieval style
+ Developed a production schedule:
- Created daily and week checklists to accommodate for short deadline and balance work across team as a whole
FALL 2015
Bone-Appétit, Developer + Sound Designer + Co-Designer
+ Developed point-and-click horror mystery game, built in Unity
+ Wrote and storyboarded the narrative
+ Designed sound effects in Audacity, art assets in Photoshop
SPRING 2015
From Light, Usability Tester
+ Conducted usability testing on a 2D puzzle platformer, built in Unity
+ Analyzed user trends and helped improve game scaffolding and playability based on feedback
FALL 2014
Tiles and Tribulations, Game Director + Designer + Usability tester
+ Developed paper prototypes and performed multiple revisions and playtests
+ Designed several levels and escalated the challenge level accordingly
+ Constructed production schedules with weekly check-ins with team members
+ Organized playtests with a mediator to avoid personal bias
FALL 2014
Ascend, Designer + Sound Designer
+ Coded and developed in Unity
+ Designed graphics in Illustrator
+ Originally composed music and sound effects using bfxr.net and Garageband
RELATED EXPERIENCE:
SUMMER 2016
DARE INTENSIVE SUMMER SCHOOL
+ A 5 week program held at Abertay University, in Dundee, Scotland
+ Practiced rapid prototyping and development of original game ideas in workshops
+ Created and polished game within 5 days
+ Eligible to join next year’s Dare to be Digital program
+ Showcased and operated game table for Dare Protoplay 2016 festival
+ Assisted showcasing Eddo Stern's "Dark Game" for DiGRA 2016, Play Party
WORK EXPERIENCE:
Apr 2018 – Present
VIN DI BONA PRODUCTIONS, PRODUCTION ASSISTANT
+ Daily duties include maintenance of kitchen (set-up, restocking, & cleanup) and office environment.
+ Manage and stock office supply inventory.
+ Carry out deliveries and driving assignments as requested.
+ Provide customer service and reception relief.
June 2018 – Present
RIOT GAMES, SCRIPT READER
+ Read and gauge scripts for possible production on quality, marketability, and content. Each script followed up by critical and thorough coverage. Part-time.
Feb 2018 – June 2018
AMAZON STUDIOS, STORY ANALYST
+ Evaluated full manuscripts on content, prose, and originality. Detailed coverage created per read. Part-time.
Dec 2016 – Aug 2017
CITY OF TUCSON, NETWORK SERVICES CONTRACTOR
+ Cleaned up and organized city building blueprints for AP mapping
+ Corresponded with city vendors and other contractors
+ Negotiated bids and prices with city vendors
+ Created and updated security policies
+ Updated and verified licenses meet current FCC requirements
+ Document management and control
Aug 2012 – May 2016
USC HANEULSORI, VICE PRESIDENT
+ Organized performances and fundraising
+ Taught bi-weekly practices, fit them around every member’s class schedules
+ Utilized attention to detail, patience, and enthusiasm to teach choreographed performances
+ Adapted to learning style and pace of each member
Jan 2012 – Sept 2015
USC GRAND DEPOSITORY LIBRARY, TECHNICAL ASSISTANT
+ Processed, re-shelved, and found needed materials
+ Catalogued, researched, and compiled records
+ Assisted professors and students at customer service
June 2014 – Aug 2014
SAMSUNG SEMICONDUCTOR INC, TAX INTERN
+ Worked on IRS audit on R&D wages, work accepted by IRS for all but 5 employees
+ Corresponded with foreign vendors concerning W-8s
+ Managed Accounts Payable-related work
+ Input records for Semi-Annual Auditing
+ Organized and delivered documentation for Sales and Payroll